Aug 24, 2006, 12:15 AM // 00:15 | #1 |
Ascalonian Squire
Join Date: Jul 2006
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W\E needs help
So i am warrior\ele,12lvl and i have a healing problem.especially near yak's bend i can die Very easily(i can kill 3-4 alone but...).so,i have 2 healing skills by now.
healing signet and another one which adds some life for a period but then takes it back.I'm not happy with them caz the #1 needs time to be casted and the #2 does(in my opinion)NOTHING.If u use it u'll add some points that will be taken again every attack damages your normal health again.What can i do?? Is there any way to see my overall armor protection??(like in oblivion,morrowind??....) |
Aug 24, 2006, 12:23 AM // 00:23 | #2 |
Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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Why are you playing solo? Bring henchmen.
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Aug 24, 2006, 12:26 AM // 00:26 | #3 |
Banned
Join Date: Nov 2005
Guild: The Licious Fame Farmers {TLG}
Profession: W/E
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Well, all you need to do is add.^^ There's a percentage of where you will be hit on your 5 armor pieces. The chest and legs are mainly hit. To find out your overall armor protection, simply add all extra armor points provided by skills like "watch yourself", your shield/weapon armor boosting mods, and the stats of one of your armor pieces.(if all your armor pieces have the same stats. Btw, if you're dying a lot then you should consider buying yaks bend armor? The skill "Watch Yourself" is a very good defense skill to have too.(+20AL to you and all party members) Also, you really shouldnt be dying with the healer henchie with you?
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Aug 24, 2006, 10:32 AM // 10:32 | #4 |
Ascalonian Squire
Join Date: Jul 2006
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no,when i take the healer with me i don't die.she dies 1st and then i die too!!!!
Most times we do well though |
Aug 24, 2006, 12:04 PM // 12:04 | #5 |
Lion's Arch Merchant
Join Date: Jun 2005
Guild: None
Profession: W/E
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Since you're a W/E maybe you can bring Ward against melee or
Frozen Burst... something along those lines to help the henches survive a little longer. Maybe Shields Up to reduce the damage from ranged attacks and Dolyak Signet to prevent knockdowns from the Beastmasters? If you don't have a maximum damage weapon, you might want go back to Ascalon and see if you can buy one cheap from one of the multitude of spammers camped out there. Look at the skills available to you a lot of them actually work well, and can make the difference. |
Aug 24, 2006, 12:11 PM // 12:11 | #6 |
Wilds Pathfinder
Join Date: Oct 2005
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Use henchmen or go with people. Right now, where you are, making a build is pretty hard because you lack skill points, skills and attributes. You also lack weapons, shields, armours, runes etc.
So the best thing to do is just level up a bit, use henchmen and proceed to the next area. But that's just what I would do/did. |
Aug 24, 2006, 03:14 PM // 15:14 | #7 |
Forge Runner
Join Date: Jul 2005
Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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There is a reason that the team size increases from 4 to 6 - it is a tougher area. Take a full team.
Did you buy armor at Ascalon? Your armor should be 50 by now and the armor level available at Yaks is the same as at Ascalon but I believe it is the first place you can buy Gladiators for extra energy, which may be of value if you use much from elem, but if you already have AL 50 then I wouldn't bother buying anything at Yaks. Do you use a shield? If so, do you meet the requirement for it? What AL is it? |
Aug 24, 2006, 07:58 PM // 19:58 | #8 |
Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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I agree with all of the above posts bring a full team always to play the game and only solo when farming for gold. Rule of thumb if you solo the game by yourself always take healers if two are available bring both they are your friends.
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